温州肯恩大学 关于下达2017年科研奖励项目的公示
2017-11-10
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科研办
温州肯恩大学
关于下达2017年科研奖励项目的公示
各部门、各学院:
根据《温州肯恩大学科研奖励办法(试行)》,经申请和审查,拟奖励以下31篇科研论文进行奖励,现予以公示。
公示时间自2017年11月10日至17日。对评审结果如有异议,请在公示期内,以书面形式向温州肯恩大学科研办反映。
联系人:朱翔翔 联系电话:0577-55870073 /Email: zhuxiangxiang@wku.edu.cn
序号 | 申请人 | 刊物名称 |
出版刊物 |
项目名称与类别 | 奖励金额 |
1 | Aloysius Wong | Assessing the Risk of Probiotic Dietary Supplements in the Context of Antibiotic Resistance |
Frontiers in Microbiology |
SCI Q2 | 21,000 |
2 | Han-Chiang HO | Evaluating the effect of the adoption of English as the default language on a homepage for a university in a non-English speaking university |
Kedi Journal of Educational Policy |
SSCI | 12,000 |
3 | Leah Li Echiverri | Influence of learning attitudes and task-based interactive approach on ESL-student satisfaction and perceived learning outcomes in a research methodology course |
Ediciones Universidad Salamanca |
Third class | 1,000 |
4 | Cao Jiang | The Quality of Local Government and Firm Performance: The Case of China’s Provinces |
Management and Organization Review |
Authoritative
Management and Organization Review |
42,000 |
5 | Charles Greenberg | World Health Organization Member States and Open Heal Data: An Observational Study | EBPH: Epidemiology, Biostatistics and Public Health | Third class | 1,000 |
Librarian Actions to Develop and Sustain Human Research Subject Protection: A Pilot Global Study | Library Philosophy and Practice | Third class | 1,000 | ||
6 | Tiffany Tang Ya | Alone Together: A Multiplayer Augmented Reality Online Ball Passing Game | the 18th ACM Conference Companion on Computer Supported Cooperative Work & Social Computing EI |
EI | 2,000 |
Alone Together: Multiplayer Online Ball Passing using Kinects- An Experimental Study | the 18th ACM Conference Companion on Computer Supported Cooperative Work & Social Computing EI |
EI | 2,000 | ||
Supporting Collborative Play via an Affordable Touching + Singing Plant for Children with Autism in China | 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM EI | EI | 2,000 | ||
Engaging Chinese Children with Autism to Interact with Portable Hand‐ and Finger‐Gesture Based Applications: Experiment and Reflections | Springer Lecture Notes in Computer Science EI |
EI | 2,000 | ||
A Comparative Study of Applying Low‐Latency Smoothing Filters in a Multi‐kinect Virtual Play Environment | Springer Lecture Notes in Computer Science EI |
EI |
2,000 | ||
“One Doesn’t Fit All”: A Comparative Study of Various Finger Gesture Interaction Methods | Springer Lecture Notes in Computer Science EI |
EI | 2,000 | ||
Helping Neuro‐typical Individuals to “Read” the Emotion of Children with Autism Spectrum Disorder: an Internet‐of‐Things Approach | International Conference on Interaction Design & Children EI |
EI | 2,000 | ||
On Active Sharing and Responses to Joint Attention Bids by Children with Autism in a Loosely Coupled Collaborative Play Environment | International Conference on Interaction Design & Children EI |
EI | 2,000 | ||
Emotion Recognition via Face Tracking with RealSenseTM 3D Camera for Children with Autism | Springer Lecture Notes in Computer Science EI |
EI | 2,000 | ||
“The Sum of All Our Feelings!”: Sentimental Analysis on Chinese Autism Sites | Springer Lecture Notes in Computer Science EI |
EI |
2,000 | ||
On Modeling the Evolving Emotion on Literature | Springer Lecture Notes in Computer Science EI |
EI |
2,000 | ||
Human aspects of making recommendations in social and ubiquitous networking environments | New Review in Hypermedia & Multimedia | SCI Q4 | 8,000 | ||
I should not recommend it to you even if you will like it: the ethics of recommender systems | New Review in Hypermedia & Multimedia | SCI Q4 | 8,000 | ||
7 | Pinata Winoto | Sensory Substitution to Enable the Visually Impaired to Play an Affordable Wearable Mobile Game | ACM UbiComp 2015 Joint Conference on Pervasive and Ubiquitous Computing | EI | 2,000 |
“I will Help You Pass the Puzzle Piece to Your Partner if This is What You Want Me to”: The Design of Collaborative Puzzle Games to Train Chinese Children with Autism Spectrum Disorder Joint Attention Skills |
International Conference on Interaction Design & Children
|
EI | 2,000 | ||
“Look to Remove”: a Virtual Reality Application on Word Learning for Chinese Children with Autism | Springer Lecture Notes in Computer Science | EI | 2,000 | ||
The Development of a Kinect‐based Online Socio‐Meter for Users with Social and Communication Skill Impairments: A Computational Sensing Approach |
2016 IEEE International Conference on Knowledge Engineering and Applications | EI | 2,000 | ||
“Thinking in Pictures?” Performance of Chinese Children with Autism on Math Learning through Eye‐Tracking Technology | Springer Lecture Notes in Computer Science
EI & International Conference on Learning & Collaboration Technologies |
EI | 2,000 | ||
A Highly Customizable Parent‐Child Word‐Learning Mobile Game for Chinese Children with Autism | Springer Lecture Notes in Computer Science EI & International Conference on Universal Access in Human-computer Interaction |
EI | 2,000 | ||
A Customizable Calculator Application with 3D‐Printed Cover for the Visually Impaired in China | Springer Lecture Notes in Computer Science | EI | 2,000 | ||
VPER – A Visual HelPER Device for the Visually Impaired Users | Second International Conference on Soft Computing & Machine Intelligence |
EI |
1,400 | ||
8 | Changjiang Zhang | A Novel Graphical UI Design for Futures Training | 2015 International Conference on Computers and Communications |
EI |
2,000 |
A Novel Electronic Medical Record System for Regional Clinics and Health Centers in China: Design and Its Application | 2016 International Conference on Computers and Communications |
EI |
1,400 | ||
An All-in-One Model: Computer Simulation of Population Genetics and Evolution under Hardy-Weinburg Conditions | 2016 International Conference on Computers and Communications |
EI |
1,400 | ||
An improved Adam Algorithm using look-ahead | 2017 ACM International Conference on Deep Learning Technologies
|
EI |
1,400 | ||
总计:136,200元 |